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	<title>
	Comments on: Dad, I Sacrificed The Babysitter	</title>
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	<lastBuildDate>Fri, 17 Aug 2012 12:38:56 +0000</lastBuildDate>
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		<title>
		By: badgercommander		</title>
		<link>https://unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/#comment-40596</link>

		<dc:creator><![CDATA[badgercommander]]></dc:creator>
		<pubDate>Fri, 17 Aug 2012 12:38:56 +0000</pubDate>
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					<description><![CDATA[This reminds me of a moment when one of my friends introduced me to Spy vs Spy. I had no idea what the game was about and had to rely on him to show me how to play at one point he pointed to a safe and told me to press a key. As a result my character died. 
 
I felt utterly betrayed by this and have not played the game again as a result. Using me as bait sullied the experience for ever. ]]></description>
			<content:encoded><![CDATA[<p>This reminds me of a moment when one of my friends introduced me to Spy vs Spy. I had no idea what the game was about and had to rely on him to show me how to play at one point he pointed to a safe and told me to press a key. As a result my character died. </p>
<p>I felt utterly betrayed by this and have not played the game again as a result. Using me as bait sullied the experience for ever. </p>
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		<title>
		By: John Peter Grant		</title>
		<link>https://unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/#comment-39850</link>

		<dc:creator><![CDATA[John Peter Grant]]></dc:creator>
		<pubDate>Wed, 01 Aug 2012 18:46:12 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=33984#comment-39850</guid>

					<description><![CDATA[&#034;Videogames made my child sacrifice the babysitter to a heathen god.&#034; Chris, I think you just inadvertently wrote the next Focus on the Family pamphlet. ]]></description>
			<content:encoded><![CDATA[<p>&quot;Videogames made my child sacrifice the babysitter to a heathen god.&quot; Chris, I think you just inadvertently wrote the next Focus on the Family pamphlet. </p>
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		<title>
		By: savetherobot		</title>
		<link>https://unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/#comment-39829</link>

		<dc:creator><![CDATA[savetherobot]]></dc:creator>
		<pubDate>Wed, 01 Aug 2012 11:55:36 +0000</pubDate>
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					<description><![CDATA[In reply to &lt;a href=&quot;https://unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/#comment-39800&quot;&gt;@GasparLewis&lt;/a&gt;.

Ha - well, there is a problem here, which is that the game is a little old for a seven-year-old.  The ESRB rating even says so - it&#039;s a T-rated game, so it&#039;s fair to expect blood, violence, and a little horror in here.  We usually stick with E and E-10 rated games.  We play games with &#034;cartoon&#034; or &#034;fantasy violence&#034; - knocking monsters on the head so they go &#034;poof&#034; - but we typically haven&#039;t played with guns.    
  
I strongly believe that adults can play good, intelligent games with their kids.  Nobody should have to resort to &#034;kid&#039;s games,&#034; movie tie-ins, or LeapPads.  Even in the indie scene, plenty of games are kid-friendly; Fez is E-rated, and aside from a couple of spooky moments, there&#039;s nothing in there that a parent should worry about.  
  
But I still took a chance on Spelunky, and aside from a few questionable elements, it turned out to be an AMAZING game to play with a kid.  It teaches the player to pay attention to details, acquire skills, gauge risk, experiment with objects, and anticipate reactions, instead of just racing through and clicking everything.  If you had to choose between giving your kid Spelunky and say, Lego Indiana Jones, there&#039;s no contest.  And kids - at least, my kid - whine a lot less about the difficulty than adults do.    
  
I wish more kid&#039;s games were like Spelunky, but unfortunately that&#039;s a little like wishing that more kid&#039;s albums were like the Beatles ... ]]></description>
			<content:encoded><![CDATA[<p>In reply to <a href="https://unwinnable.com/2012/07/31/dad-i-sacrificed-the-babysitter/#comment-39800">@GasparLewis</a>.</p>
<p>Ha &#8211; well, there is a problem here, which is that the game is a little old for a seven-year-old.  The ESRB rating even says so &#8211; it&#039;s a T-rated game, so it&#039;s fair to expect blood, violence, and a little horror in here.  We usually stick with E and E-10 rated games.  We play games with &quot;cartoon&quot; or &quot;fantasy violence&quot; &#8211; knocking monsters on the head so they go &quot;poof&quot; &#8211; but we typically haven&#039;t played with guns.    </p>
<p>I strongly believe that adults can play good, intelligent games with their kids.  Nobody should have to resort to &quot;kid&#039;s games,&quot; movie tie-ins, or LeapPads.  Even in the indie scene, plenty of games are kid-friendly; Fez is E-rated, and aside from a couple of spooky moments, there&#039;s nothing in there that a parent should worry about.  </p>
<p>But I still took a chance on Spelunky, and aside from a few questionable elements, it turned out to be an AMAZING game to play with a kid.  It teaches the player to pay attention to details, acquire skills, gauge risk, experiment with objects, and anticipate reactions, instead of just racing through and clicking everything.  If you had to choose between giving your kid Spelunky and say, Lego Indiana Jones, there&#039;s no contest.  And kids &#8211; at least, my kid &#8211; whine a lot less about the difficulty than adults do.    </p>
<p>I wish more kid&#039;s games were like Spelunky, but unfortunately that&#039;s a little like wishing that more kid&#039;s albums were like the Beatles &#8230; </p>
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