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	<title>
	Comments on: The Button that Pushes Itself	</title>
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		<title>
		By: AlexDCN		</title>
		<link>https://unwinnable.com/2012/06/22/the-button-that-pushes-itself/#comment-51138</link>

		<dc:creator><![CDATA[AlexDCN]]></dc:creator>
		<pubDate>Sun, 17 Feb 2013 08:45:59 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=32151#comment-51138</guid>

					<description><![CDATA[&#034;I am not sure what kind of personality it takes to enjoy micromanaging non-people like The Sims or the little gape-mouthed folks in Tiny Tower.&#034; Really? Well, the fact that 10,000,000 plus gamers that love to play the Sims means to me that players have personalities pretty much like the average person...  
 
Of course, Maybe I am missing something here. ]]></description>
			<content:encoded><![CDATA[<p>&quot;I am not sure what kind of personality it takes to enjoy micromanaging non-people like The Sims or the little gape-mouthed folks in Tiny Tower.&quot; Really? Well, the fact that 10,000,000 plus gamers that love to play the Sims means to me that players have personalities pretty much like the average person&#8230;  </p>
<p>Of course, Maybe I am missing something here. </p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Chuck		</title>
		<link>https://unwinnable.com/2012/06/22/the-button-that-pushes-itself/#comment-37934</link>

		<dc:creator><![CDATA[Chuck]]></dc:creator>
		<pubDate>Fri, 22 Jun 2012 12:24:12 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=32151#comment-37934</guid>

					<description><![CDATA[Big Trak was awesome. I never had one but a friend did. 

Tiny Tower got real frustrating when people start getting real competitive. I know some dudes that had there kids grind for them on Tiny Tower just to try and get to 100 floors first. It was too much.]]></description>
			<content:encoded><![CDATA[<p>Big Trak was awesome. I never had one but a friend did. </p>
<p>Tiny Tower got real frustrating when people start getting real competitive. I know some dudes that had there kids grind for them on Tiny Tower just to try and get to 100 floors first. It was too much.</p>
]]></content:encoded>
		
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		<item>
		<title>
		By: Jed Ashforth		</title>
		<link>https://unwinnable.com/2012/06/22/the-button-that-pushes-itself/#comment-37931</link>

		<dc:creator><![CDATA[Jed Ashforth]]></dc:creator>
		<pubDate>Fri, 22 Jun 2012 11:31:30 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=32151#comment-37931</guid>

					<description><![CDATA[I love management games but the scope of the decision making has to scale up as I progress. Once I&#039;ve got a working system I want to leave it running on and move on to the next level of challenge. Tiny Tower hit me the exact same way it did you; I&#039;m Donald Trump and also the bellhop who works the elevator and they guy who stocks the Tea Shop 5 times a day? Personally I don&#039;t mind working my way up the ladder but I don&#039;t see the need to be on all the rungs at any one time.   ]]></description>
			<content:encoded><![CDATA[<p>I love management games but the scope of the decision making has to scale up as I progress. Once I&#039;ve got a working system I want to leave it running on and move on to the next level of challenge. Tiny Tower hit me the exact same way it did you; I&#039;m Donald Trump and also the bellhop who works the elevator and they guy who stocks the Tea Shop 5 times a day? Personally I don&#039;t mind working my way up the ladder but I don&#039;t see the need to be on all the rungs at any one time.   </p>
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