<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: Pocket Treasures: Ski Safari	</title>
	<atom:link href="https://unwinnable.com/2012/05/01/pocket-treasures-ski-safari/feed/" rel="self" type="application/rss+xml" />
	<link>https://unwinnable.com/2012/05/01/pocket-treasures-ski-safari/</link>
	<description>Stories about Culture</description>
	<lastBuildDate>Thu, 03 May 2012 19:07:21 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Don Becker		</title>
		<link>https://unwinnable.com/2012/05/01/pocket-treasures-ski-safari/#comment-35217</link>

		<dc:creator><![CDATA[Don Becker]]></dc:creator>
		<pubDate>Thu, 03 May 2012 19:07:21 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=29978#comment-35217</guid>

					<description><![CDATA[I disagree that Canabalt was the birth of that genre, Brendan. SFCave for PalmOS and a number of similar helicopter Flash games did the same thing over 10 years ago. Canabalt did a better job of presentation and graphics, but it was hardly a new idea when it came out. Where Canabalt ramps up the speed to make the game more difficult, SFCave and the like narrowed the corridors you had to navigate through instead. 
 
Not to take away from Canabalt, mind you, because it&#039;s excellent, but someone else planted the flag first. ]]></description>
			<content:encoded><![CDATA[<p>I disagree that Canabalt was the birth of that genre, Brendan. SFCave for PalmOS and a number of similar helicopter Flash games did the same thing over 10 years ago. Canabalt did a better job of presentation and graphics, but it was hardly a new idea when it came out. Where Canabalt ramps up the speed to make the game more difficult, SFCave and the like narrowed the corridors you had to navigate through instead. </p>
<p>Not to take away from Canabalt, mind you, because it&#039;s excellent, but someone else planted the flag first. </p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Page Caching using Disk: Enhanced 
Lazy Loading (feed)
Minified using Disk

Served from: unwinnable.com @ 2026-04-21 03:45:52 by W3 Total Cache
-->