<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	
	>
<channel>
	<title>
	Comments on: An Appreciation of Attention to Detail	</title>
	<atom:link href="https://unwinnable.com/2012/02/14/prince-of-persia-2008/feed/" rel="self" type="application/rss+xml" />
	<link>https://unwinnable.com/2012/02/14/prince-of-persia-2008/</link>
	<description>Stories about Culture</description>
	<lastBuildDate>Sat, 08 Mar 2014 21:42:56 +0000</lastBuildDate>
	<sy:updatePeriod>
	hourly	</sy:updatePeriod>
	<sy:updateFrequency>
	1	</sy:updateFrequency>
	<generator>https://wordpress.org/?v=6.9.4</generator>
	<item>
		<title>
		By: Rob Haines		</title>
		<link>https://unwinnable.com/2012/02/14/prince-of-persia-2008/#comment-45370</link>

		<dc:creator><![CDATA[Rob Haines]]></dc:creator>
		<pubDate>Sat, 08 Dec 2012 11:35:50 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=27105#comment-45370</guid>

					<description><![CDATA[I really enjoyed most of the 2008 Prince of Persia; the aesthetic&#039;s great, the characters and interactions genuine, but I hated the ending. They did such a great job with the characterisation and philosophical discussions prior to Elika&#039;s death that I agreed with her; as much as I wanted her to live, I respected her choice to sacrifice herself again to prevent the world from falling into darkness.  
 
But the game denied me that choice. It wanted me so badly to play the romantic hero that there was no option to walk out of the valley, mourning my companion but knowing that she made the right choice. Instead my choices were to switch off the console and refuse to participate, or betray her last wishes and unleash the evil she&#039;d spent all game struggling to contain.  
 
Still infuriates me, to be honest! ]]></description>
			<content:encoded><![CDATA[<p>I really enjoyed most of the 2008 Prince of Persia; the aesthetic&#039;s great, the characters and interactions genuine, but I hated the ending. They did such a great job with the characterisation and philosophical discussions prior to Elika&#039;s death that I agreed with her; as much as I wanted her to live, I respected her choice to sacrifice herself again to prevent the world from falling into darkness.  </p>
<p>But the game denied me that choice. It wanted me so badly to play the romantic hero that there was no option to walk out of the valley, mourning my companion but knowing that she made the right choice. Instead my choices were to switch off the console and refuse to participate, or betray her last wishes and unleash the evil she&#039;d spent all game struggling to contain.  </p>
<p>Still infuriates me, to be honest! </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: Erika Haase		</title>
		<link>https://unwinnable.com/2012/02/14/prince-of-persia-2008/#comment-30325</link>

		<dc:creator><![CDATA[Erika Haase]]></dc:creator>
		<pubDate>Wed, 15 Feb 2012 04:03:53 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=27105#comment-30325</guid>

					<description><![CDATA[Thanks for reading! Writing this piece was awesome because I actually did learn a lot as I went through the information. I&#039;m glad you&#039;ve enjoyed it :)  ]]></description>
			<content:encoded><![CDATA[<p>Thanks for reading! Writing this piece was awesome because I actually did learn a lot as I went through the information. I&#039;m glad you&#039;ve enjoyed it 🙂  </p>
]]></content:encoded>
		
			</item>
		<item>
		<title>
		By: kat		</title>
		<link>https://unwinnable.com/2012/02/14/prince-of-persia-2008/#comment-30296</link>

		<dc:creator><![CDATA[kat]]></dc:creator>
		<pubDate>Tue, 14 Feb 2012 22:47:49 +0000</pubDate>
		<guid isPermaLink="false">https://unwinnable.com/?p=27105#comment-30296</guid>

					<description><![CDATA[i LOVED this game, and really appreciate the thoroughness of your article.  Another great read - thanks for making my Valentine&#039;s Day :) ]]></description>
			<content:encoded><![CDATA[<p>i LOVED this game, and really appreciate the thoroughness of your article.  Another great read &#8211; thanks for making my Valentine&#039;s Day 🙂 </p>
]]></content:encoded>
		
			</item>
	</channel>
</rss>

<!--
Performance optimized by W3 Total Cache. Learn more: https://www.boldgrid.com/w3-total-cache/?utm_source=w3tc&utm_medium=footer_comment&utm_campaign=free_plugin

Page Caching using Disk: Enhanced 
Lazy Loading (feed)
Minified using Disk

Served from: unwinnable.com @ 2026-04-21 14:55:00 by W3 Total Cache
-->